Added Fire Gym Town structures: Gym Fire, Gym Fire Town Center A-B, Gym Fire PokeCenter, Gym Fire PokeMart, Gym Figure Road A-D, Gym Fire House A-E, Gym Fire Blacksmith, Gym Fire Church, Gym Fire Day Care, Gym Fire TCG Shop, Gym Fire Farm A-B, Gym Fire Berry A-B, Gym Clutter A-E and Gym Fire Light A-B.Added Ground Gym Town structures: Gym Ground, Gym Ground Town Center A-B, Gym Ground PokeCenter, Gym Ground PokeMart, Gym Ground Road A-D, Gym Ground House A-E, Gym Ground Blacksmith, Gym Ground Church, Gym Ground Day Care, Gym Ground TCG Shop, Gym Ground Farm A-B, Gym Berry A-B, Gym Ground Clutter A-E and Gym Ground Light A-B.Added new debug modes to debug help menu.Added new debug modes: Vertex mode, Emissive mode.Added Valentine's Day Discord-exclusive Heart Wings.Added Valentine palette Pokémon: Swablu, Altaria, Togepi, Togetic, Togekiss, Drifloon, Drifblim, Emolga, Absol and Celebi.Added Valentines' Day catch mechanic: catching certain Pokémon with a Love Ball turns them into their Valentine palette. Most planes don't stop within 50 feet after touchdown. Love it, keep the updates coming!Ĭan you please make the roll out on landing more realistic. Real VFR and IFR flight planning and flights would be great! All in all more realistic situations, flights, take offs, landing, ILS with CATEGORIES, and realistic autopilot. Passenger management, terminal ops, other traffic in flight and in the pattern, realistic calls for heading, FLT levels, speed, hand off from clearance, ground, tower, departure, ARTCC, approach, real taxing, run up checks! I play virtual land over and over and over wishing all this was possible. The game is really cool but needs so much more IFR help. I also think the play back of your landing could have more detail, like what the instruments look like when landing, voice calls for altitude and so on. I love IFR and really wish there were MANY levels of flying, landing, missed approaches, holding patterns over VOR's, ILS CAT I, II, III landings with real auto pilot, ILS and glide slope capture, STARs, SIDs with real weather minimums and situations that were real. Great game! As a pilot, I would love to see less follow the route, soft land, miss obstacle and see more real flying situations. OpenWeatherMap real-time weather conditions 3D virtual cockpit with integrated instrumentation Automatic Flight Planning Configuration Cartography with over 8000 waypoints (VOR, NDB, TACAN, DME, GPS, FIX) Worldwide navigation with 548 airports and 1107 usable runways, real or customizable weather conditions Full control of the rudder, flaps, reversers and spoilers Landing gears management with manual unlocking system Fuel management with weight balancing, Jettison and real consumption Advanced engine system with ignition, faults and fire safety Weather Radar for managing Microburst, Ice and wind Speed autopilot, Route, Altitude and Vertical speed - Primary Flight Display Fast landing mode with global competition and 5 fault levels. 216 challenges 6 of which in global competitions The simulator includes 36 missions to accomplish, 216 challenges to pass, cartography and worldwide navigation with over 500 accurate airports replicas as well as real time weather conditions. Start each engine individually, navigate between the equipment dashboard panels and be ready to solve over 5,000 possible situations in order to reach the highest pilot ranking. Test your piloting skills and handle the most critical flight conditions known to man.Ĭope with emergencies and incidents inspired by real life scenarios in a climactic adrenaline rush.
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